⇐ GO_BACK
Starpixel Studio
ABOUT
Developed an undisclosed multiplayer horror game as the leading developer; my responsibility was implementing gameplay and system mechanics. One thing that is most crucial for the game is the multiplayer syncs, and what I learn from it was to have a crucial structure from the start, because if we just make stuff straight away, it will be harder in future development.
EXPERIENCE INFO
RoleLead Developer
OrganizationStarpixel Studio
Duration2024 - 2025
TypeGame Studio
RESPONSIBILITIES
Gameplay and system mechanics implementation.
LEARNING
Importance of structure from the start for multiplayer games.